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NPC Generator

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Advanced [show]


Don Harper, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. His golden hair is cut jaggedly and amateurishly. His hazel eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast mountains. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Assassin for hire.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature, Job. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Harper, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Rohesia Spaulding, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a perfectly clean shirt and pair of pants. She wears her hair in dreadlocks. Her gray eyes are slightly larger than normal.

Personality: This woman loves writing and to teach people writing more than just about anything. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted necromantic powers by her dying sister.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of goblins

Ideals: Artistic, Gifted. Bonds: Attractive, Enemies, Adventurer, Criminal record. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Rohesia Spaulding, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Deception +3, Stealth +2
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Allerton, Female Human [Permalink]

Personal [hide]

Description: This woman wears many layers of old clothing at all times. She is muscular with a powerful set of arms. Her hair is short and silver. Her fierce violet eyes like to dwell on things.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a great chef.

History: The child of a Stableman, who enjoyed hunting, Millicent was taken on many hunting expeditions. After coming to the age of reason, Millicent took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Merchant for hire.

Motivation: Balancing her hectic life and new Merchant responsibilities is difficult.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Millicent Allerton, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Athletics +5, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Sybil Abram, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is dressed in an above average manner. Her hair is cut close to her head. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Gardener mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Revenge; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Athletic, Professionalism. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Sybil Abram, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)6 (-2) 11 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Obsidian (13 gp). Pink pearl (60 gp). Hematite (13 gp).


Social Check DCs

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