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NPC Generator

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Advanced [show]


Heather Atterton, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. She has slicked back black hair. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born at the edge of vast island. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Heather grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heather. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Nature, Criminal record. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Heather Atterton, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Performance +4, Stealth +6
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. 3 Tanglefoot bags.


Social Check DCs


Juliana Hailey, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her ceremonial dagger. Her golden hair is greasy and uncared for. Her violet eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Juliana embodies much of what other species detest in the Humans. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her martial abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Juliana Hailey, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp.


Social Check DCs


Williamina Upton, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a green costume with the symbols of her god on her torso. She wears a deerstalker hat to hide her balding. Her eyes are blue and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in the east. Like her mother and her brother before her, after school she went straight into learning to become a Barkeep. After a long history of fighting, Williamina and her spouse have recently divorced.

Motivation: Sabotage a competitor; and to be a fisher again

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Williamina Upton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 18 (+4)14 (+2)
Skills Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 10000 cp. Emerald (1400 gp).


Social Check DCs


Agatha Tindall, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a robe, a symbol of luck around her neck, and a scimitar on her belt. Her silver hair is long and unkept. Her hazel eyes peer out from beneath her broad blue hat.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She takes great joy in being the best Actor in town.

History: Agatha was born in the north. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Actor. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Artistic, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Agatha Tindall, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)18 (+4) 17 (+3)15 (+2)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Silver pearl (160 gp). Golden pearl (160 gp). Smoky quartz (40 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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