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NPC Generator

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Advanced [show]


Maynild Dudley, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is wavy and long. She has hazel eyes.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Maynild hails from a village terrorized by dire rats. At a young age her mother died while driving off some dire rats. Her father being the stubborn sort decided to stay and helped train her in flail use. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and many dire rats want her driven away

Ideals: Fighting, Athletic. Flaws: Racist, Insane. Bonds: Enemies. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Maynild Dudley, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Insight +6, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Maynild Marston, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a robe, a symbol of luck around her neck, and a bastard sword on her belt, marred by beers. Her hair is blonde and curly. She tend to wears goggles to shield her eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: When she was but 4 years old her parents immigrated from the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Maynild's homeland. Maynild decided to take the middle way and become a bodyguard. She struck the Unemployed job and began her own company from there.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Maynild Marston, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp.


Social Check DCs


Anne Kimberley, Female Human [Permalink]

Personal [hide]

Description: She wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She is bristling with hidden weapons, mostly tridents and rapiers. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village she learned the ways of the warrior from her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Marry her brother to traveling adventurers.

Ideals: Joker, Fighting, Entrepeneur. Bonds: Criminal record, Family. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Anne Kimberley, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Medicine +2, Stealth +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Gilbert Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Dyer, but he got bored and became a Priest. He became a Priest soon after.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Abram, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)8 (-1) 15 (+2)8 (-1)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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