Adelaide Gentry, Female Human [Permalink]
Personal [hide]
Description: She wears a red top hat and red clothes. She is physically well-built. Her hair, while still mostly red, has prominent grey streaks. Her green eyes are slightly larger than normal.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She enjoys reading and quiet.
History: She comes from a rich northern family. Through the years after Adelaide was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Adelaide's mother didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's repulsed by the PC; and someone believes her a fraud
Ideals: Logical. Flaws: Selfish, Antagonistic. Bonds: Rich, Enemies. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 60 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 19 (+4) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Golden pearl (110 gp). Carnelian (30 gp).
Ahlyssa Huckabee, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a white vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her white boots flare out at the collars. She wears a deerstalker hat to hide her balding. She wears a mask on her face.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Ahlyssa lived on a farm with her father, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Marry her brother to traveling adventurers; and wants to raise her children well
Ideals: Professionalism. Flaws: Secretive. Bonds: Rich, Family. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp. Silver comb with moonstones (500 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (30 gp). 1 Minor magic item.
Eleanor Springfield, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears many layers of old clothing at all times. Her moppish black hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Her mother raised her in a mountain cabin. Her family was turned out during the war. She and her family wandered east to less war torn lands. She moves from town to town, unable to find a place to settle.
Motivation: To be a Baker again; and she is unsatisfied with her job
Flaws: Ugly, PTSD. Bonds: Poor, Job, Immigrant, Nature. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 17 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 5 (-3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. Star ruby (600 gp). Chrysoprase (80 gp). Black pearl (800 gp). 1 Minor magic item.
Joan Tattersall, Female Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears a yellow shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her brown hair is singed and shortened. Her violet eyes dart from person to person.
Personality: She is irascible and easily irritated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Sold as a small child to a necromancer, Joan was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. Due to her spouse's obsession with being a Painter they were divorced and she won custody of their son. She worked as a Map Maker, and she later adopted a second son.
Motivation: Marry her brother to traveling adventurers; and doesn't want to be a map maker and was forced into it by her family
Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Immigrant. Occupation: Map Maker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 19 (+4) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


