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NPC Generator

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Advanced [show]


Bertram Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. His silver hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. His first spouse was a Bellfounder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Selfish. Bonds: Rich, Family. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Shirley, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. Carnelian (80 gp). Eye agate (14 gp).


Social Check DCs


Adelard Blankley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in a clean white cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His black hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Cook, but he got bored and became a Dyer. He struck the Dyer job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Slave, Adventurer, Rich, Job. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Blankley, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Rhodochrosite (7 gp).


Social Check DCs


Henry Spalding, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright chestnut hair and a scraggly beard. His fierce violet eyes like to dwell on things.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: To find somewhere to settle down; and expand his business

Ideals: Entrepeneur. Flaws: Hedonist, Mundane. Bonds: Job, Criminal record. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

Henry Spalding, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills History +6, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: A pair of silk slippers encrusted with tiny pearls. (30 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.


Social Check DCs


Millicent Kinsley, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her hair, while still mostly brown, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Millicent studied abroad. Her parents enrolled her in a Paladin school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying brother.

Motivation: To share knowledge with the world.

Ideals: Persistence, Logical, Gifted. Bonds: Attractive. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Millicent Kinsley, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 6 (-2)16 (+3)
Skills Investigation +6, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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