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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Randal Churchill, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Randal Churchill, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)12 (+1) 16 (+3)9 (-1)
Skills Athletics +6, Perception +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Alexandrite (500 gp). Amethyst (50 gp). Amethyst (50 gp). Hematite (9 gp). 1 Masterwork Common Melee.


Social Check DCs


Ernest Snape, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a longbow. His tied-back hair is black. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Flaws: Fearful, Addict. Bonds: Rich, Attractive, Military, Adventurer. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Ernest Snape, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)15 (+2) 9 (-1)8 (-1)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Percival Marston, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde and curly. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Percival's first love is himself. His second love is also himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Percival lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Rich, Attractive, Family, Slave. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Percival Marston, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)12 (+1) 14 (+2)10 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Roger Gracey, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. He has a long chestnut beard with little hanging trinkets. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He is a Succubi in disguise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Poor, Immigrant, Adventurer. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Roger Gracey, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Amethyst (40 gp). Lapis lazuli (7 gp). Tourmaline (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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