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NPC Generator

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Advanced [show]


Charles Lindsay, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: He is wracked by social anxiety.

Ideals: Extrovert, Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Charles Lindsay, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Peridot (30 gp). Blue quartz (13 gp). Moss agate (13 gp). 1 Minor magic item.


Social Check DCs


Don Livingstone, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His golden hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Over the years he perfected his riding and shooting skills. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Don Livingstone, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Hematite (7 gp). Onyx (20 gp).


Social Check DCs


Susannah Windsor, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has dyed her greying brown hair a little too much giving a sharp brown color. She has a dull look in her blue eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: When she was but 5 years old her parents immigrated from the west. A few years later when the north was not economically sound they moved to her current location. She now travels the world, in search of power and loot.

Motivation: To reunite with her absent mother; and balancing her hectic life and new armorer responsibilities is difficult

Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer, Family. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Susannah Windsor, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 10 (+0)11 (+0)
Skills Persuasion +3, Religion +6
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Rosalind Cooper, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her chestnut hair down. This violet eyed southerner is not easily forgotten.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Her religion dominates her actions; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Joker. Bonds: Attractive, Religious, Enemies. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Rosalind Cooper, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)8 (-1) 15 (+2)16 (+3)
Skills Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Star ruby (600 gp). Obsidian (8 gp). Blue quartz (8 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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