Griselda Winterbourne, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has a long brown ponytail with little hanging trinkets. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is overprotective of those who hire her services. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Sold as a small child to a necromancer, Griselda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Dilettante.
Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business
Flaws: Insane, Impulsive. Bonds: Guardian, Mentor, Job. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Peridot (80 gp).
Millicent Bradshaw, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is well dressed, but even with her fine clothing she looks run-down. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a Painter first and foremost. She believes firmly that knowledge should be universal. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Millicent studied abroad. Like her mother and her sister before her, after school she went straight into learning to become a Painter. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and to be a performer again
Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Painter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 6 (-2) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Deep blue spinel (1400 gp). Rhodochrosite (6 gp). Blue quartz (6 gp). Golden yellow topaz (1400 gp).
Griselda Stansfield, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a pastel vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She has a long black ponytail with little hanging trinkets. Her violet eyes are slightly larger than normal.
Personality: She hates Humans with a passion. As such she is filled with self loathing. Griselda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a poor family in the city she treasured whatever gifts she got. Griselda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people; and human compassion
Flaws: Racist, Hedonist. Bonds: Attractive, Poor, Nature. Occupation: Jeweler
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Gomory Stanton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his lance. His white hair is heavily combed to the left. His thin eyebrows rest above his beady brown eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs; and to find somewhere to settle down
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Mercenary
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp. Emerald (500 gp). 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

