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NPC Generator

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Advanced [show]


Ella Southey, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is cut short with large spiked bangs in the front. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, she prefers to meditate than take action. She has a minor phobia of water and hates getting wet.

History: Ella hails from a village terrorized by drow. While studying, she fell in love. They married and had a son. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To be a Armorer again; and balancing her hectic life and new butcher responsibilities is difficult

Ideals: Disciplined. Flaws: Fearful. Bonds: Enemies, In love, Job. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Ella Southey, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 8 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 3 (-4)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Huxley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing the road beaten gear of a warrior. She has a long white ponytail with little hanging trinkets. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Adelaide is depressed about a lot of things. She tends to be a nihilist. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of a Guard, who enjoyed hunting, Adelaide was taken on many hunting expeditions. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insomniac, Depressed, Insane. Bonds: Criminal record, Nature. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Adelaide Huxley, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 5 (-3)14 (+2) 11 (+0)8 (-1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Druidic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Alexandrite (500 gp). Aquamarine (500 gp). Malachite (7 gp).


Social Check DCs


Theobald Clinton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Theobald Clinton, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Randal Marlee, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a dagger on it. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born at the edge of vast mountains. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He's looking for his big break; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Enemies, Nature, Slave, Adventurer. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Randal Marlee, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)17 (+3) 18 (+4)16 (+3)
Skills Insight +7, Survival +7
Senses Passive Perception 14
Languages Common, Undercommon, Auran, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: Just what you see.


Social Check DCs

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