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NPC Generator

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Advanced [show]


Sybil Hadley, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears bulky blue painted plate armor. Her brown hair is styled in orderly dreadlocks. Her gray eyes dart from person to person.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a font of random trivia from the lore and stories she has discovered

History: She grew up in a lower middle class home, but living comfortably wasn't enough. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. Since then, she has sought to make the best of life.

Motivation: To find somewhere to settle down.

Ideals: Logical, Optimist. Flaws: Mundane. Bonds: Enemies. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Sybil Hadley, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)12 (+1) 14 (+2)19 (+4)
Skills Persuasion +7, Survival +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Trym Riley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is typically in his Fletcher uniform. Beneath his clothing is a huge mess of scar tissue. His red hair is styled in orderly dreadlocks. This brown eyed westerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Job, Slave, Rich. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Trym Riley, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 6 (-2)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Pink pearl (70 gp).


Social Check DCs


Don Tenley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has styled his white hair well, parting it to the right. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. In his 11th year, his parents were killed by a orcs raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against orcs.

Ideals: Persistence, Justice, Fighting. Bonds: Criminal record, Enemies. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Don Tenley, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)16 (+3) 6 (-2)15 (+2)
Skills Athletics +6, Religion +6
Senses Passive Perception 8
Languages Common, Infernal, Druidic, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants, and carries spears. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has never given up on his painting dream.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Opinionated, Artistic. Flaws: Mundane. Bonds: Family. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theobald Cornish, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Aquamarine (300 gp).


Social Check DCs

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