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NPC Generator

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Advanced [show]


Griselda Tatum, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'0" and prefers to wear blue clothing when she does not wear armor. She wears her red hair up in a very large beehive style do. Her eyes are likewise green. Her teeth are white and perfect.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She got into the Mason business at a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and an old rival family wants her found

Ideals: Artistic. Bonds: Attractive, Family, Job, Adventurer. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Griselda Tatum, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Trym Clayden, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. His tied-back hair is chestnut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Selfish, Disease. Bonds: Attractive, Slave. Occupation: Cook

Voice: Squeaky

Attributes [hide]

Trym Clayden, Male Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Deep blue spinel (1200 gp). Sard (50 gp).


Social Check DCs


Balimaar Alby, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he is generally shirtless and showing off his tattooed chest. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Mayor business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Mayor.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.

Ideals: Extrovert. Bonds: Guardian, Job, In love. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Balimaar Alby, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)18 (+4) 8 (-1)13 (+1)
Skills Insight +2, Religion +7
Senses Passive Perception 9
Languages Common, Undercommon, Halfling, Aquan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Red spinel (80 gp). Smoky quartz (60 gp). Violet garnet (900 gp).


Social Check DCs


Rosamund Badger, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears a deerstalker hat to cover her moderate length red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rosamund took refuge in the large cave and found the beat up hammer and armor she uses now. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Flaws: Antagonistic, Insane. Bonds: Criminal record, Military, Nature. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Rosamund Badger, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 8 (-1)17 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal, Gnome, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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