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NPC Generator

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Advanced [show]


Godfrey Watson, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair, when down, is lengthy. His eyes are amber and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Godfrey hails from a village terrorized by gnolls. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A deep hatred of gnolls.

Ideals: Opinionated. Flaws: Secretive. Bonds: Adventurer, Slave, Enemies. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Godfrey Watson, Male Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)18 (+4) 11 (+0)11 (+0)
Skills Animal Handling +3, Religion +7
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Sylvan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. Malachite (11 gp). Blue sapphire (600 gp). Golden yellow topaz (900 gp). Banded agate (11 gp).


Social Check DCs


Alice York, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears baggy white pantaloons and a black scarf. Her white hair, when down, is lengthy. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the recently deceased. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Alice was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Alice decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now owns her own business.

Motivation: Wants to open a new tavern; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted, Artistic. Bonds: Criminal record, Job, Slave. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Alice York, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 pp. 2 Acid flasks.


Social Check DCs


Cecily Mitchell, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. With bright brown hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She is almost excessively polite to everyone, even when angry. She has all her life been fascinated with music.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Further expansion of business; and balancing her hectic life and new slave trader responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Shy, Secretive. Bonds: Rich, Job. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Cecily Mitchell, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 13
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp.


Social Check DCs


Ida Yardley, Female Human [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She has a penchant for wearing a ring with an oversized ruby on her right hand. She keeps her long white hair kept up in a rat tail. Her eyes are gray and catlike.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Over the years she perfected her riding and shooting skills. Days after completing her studies, news broke out that her hometown was attacked by orcs. Ida was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and a deep hatred of orcs

Ideals: Fighting, Artistic. Bonds: Rich, Enemies, Nature. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Ida Yardley, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)10 (+0) 12 (+1)9 (-1)
Skills Athletics +6, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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