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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Heather Stratford, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair is matted, messy, and big. Her violet eyes are slightly larger than normal.

Personality: A deeply religious woman she believes everything happens for a reason. She misses her home and complains about the freezing weather, even in summer.

History: Heather was born in the east. At a young age she loved to build and create. Heather was born on a far eastern desert where she grew up under the tutelage of her father, an expert Bricklayer. She's since become an addict/alcoholic.

Motivation: Her religion dominates her actions.

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Poor, Religious, Immigrant. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Heather Stratford, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)18 (+4) 13 (+1)12 (+1)
Skills Investigation +7, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Celestial, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Alice Brandon, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has shaved her head bald. She tend to wears goggles to shield her eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Shy, Disease. Bonds: Rich, Guardian, Religious. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alice Brandon, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Yvonne Graham, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a white tunic with black highlights, and long tan pants that bunch up around her shoes. She has a long auburn ponytail with little hanging trinkets. Her ears are large.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of northern immigrants she idolized her father. She worked as a nervous Barkeep and found it very stressful. She moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Flaws: Ugly, Cynical, Impulsive. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Yvonne Graham, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills History +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Norton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely black suit with grey socks and a vest with buckled shoes. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the north. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the north. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: To prove his worth to the world.

Ideals: Pacifist, Gifted. Flaws: Impulsive. Bonds: Immigrant, Poor. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Gerald Norton, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills History +5, Insight +5
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs

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