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NPC Generator

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Advanced [show]


Aline Tatum, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many blue ritualistic tattoos. She wears rags and sports a simple walking cane. Her long silver hair is drawn into a two foot long braid. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a Seamstress, her mother struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. She hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with her crush.

Flaws: Addict, Disease, Fearful. Bonds: Poor, Immigrant, Has a crush. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Aline Tatum, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)7 (-2) 14 (+2)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Millicent Brixton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She misses her home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants she idolized her father. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant, Adventurer. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Millicent Brixton, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)6 (-2) 10 (+0)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. Red-brown spinel (80 gp). Brown-green garnet (80 gp). 1 Climber’s kit. 1 Good lock.


Social Check DCs


Clerebold Springfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with green colored cloaks and clothing. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. Clerebold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Clerebold was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a body guard and was forced into it by his family

Flaws: Ugly. Bonds: Poor, Guardian, Family, Job. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Clerebold Springfield, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Athletics +5, Nature +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Godfrey Kendal, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His black hair is drawn into a tight pony tail with a dagger scrunchie. His thin eyebrows rest above his beady green eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small desert village. Like his father and his sister before him, after school he went straight into learning to become a Barkeep. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Godfrey Kendal, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 15 (+2)11 (+0)
Skills Acrobatics +6, History +7
Senses Passive Perception 12
Languages Common, Auran, Elven, Gnome, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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