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NPC Generator

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Advanced [show]


Justin Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his hair in dreadlocks. He has gray eyes and a grey hat with a green feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Crown-heir. He got away from his former life and has fallen to alcoholism.

Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Job, Has a crush. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Justin Spaulding, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Gilbert Ashley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a pastel costume with the symbols of the four houses of cards on his torso. His chestnut hair is greasy and uncared for. He has hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.

Motivation: He is content.

Ideals: Artistic. Flaws: Ugly, Depressed, Mundane. Bonds: Poor. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilbert Ashley, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills History +5, Survival +2
Senses Passive Perception 9
Languages Common, Infernal, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Susannah Barclay, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears yellow painted combat armor at almost all times. Her skin is also unnaturally pale. Her hair is auburn and very short. Her green eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Susannah embodies much of what other species detest in the Humans. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Susannah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Susannah decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Susannah Barclay, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 16 (+3)17 (+3)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Amethyst (120 gp). Fire opal (1100 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Tickle, Female Human [Permalink]

Personal [hide]

Description: She sports black clothing, slightly heavier than average wear. She is portly but not overly obese. Her brown hair is lengthy and is close to two feet long. Her ears are large.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a very good compulsive liar and kleptomaniac.

History: She was born to loving parents in a slum to the east. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sarah took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Seeks redemption; and she has decided she is irredeemable

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor, Nature. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Sarah Tickle, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)17 (+3) 15 (+2)16 (+3)
Skills Medicine +5, Religion +6
Senses Passive Perception 12
Languages Common, Giant, Infernal, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs

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