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NPC Generator

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Advanced [show]


Roland Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are slightly larger than normal.

Personality: Roland is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: Roland was born in the north. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted necromantic powers by his dying sister.

Motivation: He is unsatisfied with his job; and he feels threatened by others

Ideals: Extrovert, Gifted, Persistence. Flaws: PTSD. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Roland Warwick, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Star ruby (900 gp). Deep blue spinel (1200 gp).


Social Check DCs


John Clinton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft pastel waves gently in the breeze. He is bristling with hidden weapons, mostly scimitars and daggers. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is a bit of a kleptomaniac.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Criminal record, Adventurer. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

John Clinton, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Roland Van Es, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His blonde hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of southern immigrants he idolized his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Family. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Roland Van Es, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 17 (+3)7 (-2)
Skills History +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 50 pp.


Social Check DCs


Ernest Ridley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and prefers to wear tan pants and tee shirts. His right leg appears badly burned and disfigured. His moppish brown hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Ernest Ridley, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)9 (-1) 17 (+3)16 (+3)
Skills Nature +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. Blue star sapphire (1500 gp). Banded agate (14 gp). Jasper (70 gp). Golden pearl (90 gp).


Social Check DCs

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