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NPC Generator

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Advanced [show]


Adam Lindsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright brown suits and hats. His head has been shaved. His gray eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Adam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Mortician, Adam learned a great deal about his mother's area of expertise. In his 15th year, his parents were killed by a brigands raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 4 years.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Job, Enemies, Adventurer. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adam Lindsey, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 5 (-3)9 (-1) 11 (+0)16 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 90 pp. Golden yellow topaz (700 gp).


Social Check DCs


Raymond Blankley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a bastard sword. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Flaws: Sensitive, Disease. Bonds: Attractive, Family, Rich. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Raymond Blankley, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Guy Hayden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with small hat. His hair is black and curly. His brown eyes dart from person to person.

Personality: Guy wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Guy took refuge in the large cave and found the beat up whip and armor he uses now. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often; and to be a navigator again

Ideals: Athletic, Disciplined, Philantrophist, Gifted. Bonds: Nature. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Guy Hayden, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 pp.


Social Check DCs


Isabella Wellington, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tattered old clothes. Her long red hair reaches down to her waist. Her blue eyes are passionate and lively.

Personality: A skeptical and narcissistic woman, Isabella's first love is herself. Her second love is also herself. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She helped her father out around the business and became quite the natural. She has worked as a Tailor like her father before her.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Military, Job. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Isabella Wellington, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Chrysoberyl (70 gp).


Social Check DCs

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