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NPC Generator

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Advanced [show]


Agnes Sydney, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is calm most of the time but flees social interaction. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.

History: Agnes was born with her father's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been saving her money to try and buy her sister's freedom.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Persistence. Flaws: Shy. Bonds: Adventurer, Attractive, Family. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Agnes Sydney, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)9 (-1) 12 (+1)8 (-1)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Susannah Rylan, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear flannel. Her long brown hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are gray.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Susannah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She dropped out of school before completing her studies. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's repulsed by the PC; and meet up once more with her childhood friend

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Susannah Rylan, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Ermina Lindsey, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft grey waves gently in the breeze. Her wide-brimmed hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a pair of adventurers, Ermina grew up listening to her mother's many stories. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has built up a small fortune and can afford her own way.

Motivation: She's repulsed by the PC; and she has passion for adventuring and risk

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Ermina Lindsey, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Cory Bradley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: Cory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new server responsibilities is difficult

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Cory Bradley, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 10 (+0)4 (-3)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Old masterpiece painting (1400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver chalice with lapis lazuli gems (110 gp). 4 Tanglefoot bags. 3 Thunderstones. 3 Smokesticks. 3 Smokesticks.


Social Check DCs

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