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NPC Generator

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Advanced [show]


Jane Hayden, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a long, brown, dusty cloak. She has done her best to style her blonde hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is her passion; and to reunite with her old friends

Ideals: Artistic, Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Jane Hayden, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)16 (+3) 11 (+0)18 (+4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Citrine (30 gp).


Social Check DCs


Theobald Axton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he very much looks the part of a Shipwright. He wears a broad hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Joker, Entrepeneur. Bonds: Job, Attractive, Adventurer. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Theobald Axton, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)9 (-1) 11 (+0)9 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Obsidian (5 gp). Blue sapphire (400 gp). Golden yellow topaz (800 gp). Red-brown spinel (150 gp).


Social Check DCs


Gunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. He keeps his long red hair kept up in a rat tail. He wears a mask on his face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Soapmaker and found it very stressful. He has set out to sabotage the competition.

Motivation: Human compassion; and sabotage a competitor

Flaws: Racist. Bonds: Attractive, Slave, Mentor, Job. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Gunter Mitchell, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Reid, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered greataxe and tarnished morningstar as well. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes and a green hat with a black feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.

History: Born to a Bather, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Adventurer job and began his own company from there.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Poor. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Reid, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 17 (+3)10 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp.


Social Check DCs

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