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NPC Generator

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Advanced [show]


Elizabeth Adley, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a white armored body suit, with a simple brown line shooting up and back down. She is tall, broad shouldered and powerfully built. Her hair is short and chestnut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. As a young adult she joined a group advocating for an improvement in Human conditions. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To get a good night's sleep; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Insomniac, Racist. Bonds: Enemies. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Elizabeth Adley, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Jade (70 gp). Red spinel (70 gp). Black pearl (1400 gp). Chrysoberyl (70 gp). 1 Minor magic item.


Social Check DCs


Sarah Mitchell, Female Human [Permalink]

Personal [hide]

Description: Standing 5'0", this woman wears a brown wide-brimmed hat and brown clothes. Her chestnut hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born in the east, but her parents moved at a very young age to the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To unite with her brother; and doesn't want to be a shepherd and was forced into it by her family

Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Immigrant, Job, Family. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sarah Mitchell, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Alexandrite (500 gp). Alexandrite (500 gp). Brown-green garnet (100 gp). Freshwater pearl (9 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Heiser, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and beady.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She is compelled to act according to her religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Immigrant, Religious. Occupation: Server

Voice: Australian accent

Attributes [hide]

Elizabeth Heiser, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)9 (-1) 9 (-1)10 (+0)
Skills Insight +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Beatrice Sherwood, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She wears a colorful flower in her brown hair. Her violet eyes dart from person to person.

Personality: She is witty, but her monotone delivery comes off as unnerving She feeds upon the attention of others.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spy arts, while her mother instructed her in etiquette, music and courtly manner. While studying, she fell in love. They married and had a daughter. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Beatrice never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Joker. Bonds: Attractive, Rich, In love, Family. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Beatrice Sherwood, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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