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NPC Generator

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Advanced [show]


Adelaide Hadley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a long, brown cloak. Her hair is black and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Adelaide abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has never given up on her writing dream.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Adelaide Hadley, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Red-brown spinel (110 gp). Fire opal (400 gp). Sard (30 gp).


Social Check DCs


Emeny Bradshaw, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female very much looks the part of a Shepherd. She is tall, broad shouldered and powerfully built. Her silver hair is slicked back into a classic pompadour. She has a tattooed face.

Personality: She is mildly Human supremacist, though she does not identify as such. Emeny enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Shepherd.

Motivation: She is unsatisfied with her job.

Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Job, Immigrant. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Emeny Bradshaw, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Intimidation +6, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Blue quartz (6 gp). Violet garnet (700 gp). Red garnet (50 gp). Malachite (6 gp).


Social Check DCs


Mary Quinton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, constantly wearing a white suit, yellow shirt, and brown tie. She has dyed her greying golden hair a little too much giving a sharp golden color. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: While she acts the brute, she is far gentler than she would appear. A true patriot, Mary would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born into a rich family. Her mother was a soldier and died while she was still young. Mary was left her mother's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and to share knowledge with the world

Ideals: Fighting, Logical. Bonds: Immigrant, Military, Rich. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Mary Quinton, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)14 (+2) 16 (+3)15 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Alexandre Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, grey cloak. His hair, while still mostly white, has prominent grey streaks. He has gray eyes and a grey hat with a white feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and he's repulsed by the pc

Ideals: Gifted, Philantrophist. Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Alexandre Spaulding, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)16 (+3) 9 (-1)7 (-2)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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