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NPC Generator

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Advanced [show]


Anne Garrick, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She has moderate length white hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her father and her brother before her, after school she went straight into learning to become a Map Maker. She used her abilities to trick people and travel the world for free.

Motivation: To be a Fortune-teller again; and she is unsatisfied with her job

Ideals: Disciplined. Flaws: Insane, Disease. Bonds: Criminal record, Job. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Anne Garrick, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 5 (-3)15 (+2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Jasper (50 gp).


Social Check DCs


Beatrice Crawford, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt. Her whole body is exceptionally muscular. Her silver hair is knotted and matted. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the south. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Beatrice hails from a village terrorized by giants. Beatrice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To prove her worth to the world; and meet up once more with her childhood friend

Ideals: Pacifist. Flaws: Impulsive. Bonds: Immigrant, Enemies, Adventurer. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Beatrice Crawford, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 15 (+2)9 (-1)
Skills Deception +2, Investigation +5
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Sapphire pendant on gold chain (900 gp). A roughly beaten golden orb (90 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Ernest Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear flannel. He keeps his black hair in a pixie cut. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Ernest was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Ernest Berkeley, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Golden yellow topaz (500 gp). Rich purple corundum (1000 gp). Smoky quartz (80 gp). Brown-green garnet (160 gp).


Social Check DCs


Agatha Watson, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time. Her golden hair is still thick. Her eyes are blue and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She uses divination through singing.

History: Born in the west to a Servant, Agatha learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She now owns her own business.

Motivation: To be a Performer again; and wants to raise her children well

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Job, Family. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Agatha Watson, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)10 (+0) 8 (-1)16 (+3)
Skills Persuasion +6, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Full Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs

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