Emma Compton, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear brown clothing when she does not wear armor. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has dyed her greying brown hair a little too much giving a sharp brown color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When she was but 4 years old her parents immigrated from the west. A gypsy cursed her at a young age, leading to her ugly appearance. She became a Shoemaker soon after.
Motivation: She has a crush on the local Sculptor; and she is unsatisfied with her job
Ideals: Extrovert. Flaws: Insomniac, Ugly. Bonds: Job, Immigrant, Has a crush. Occupation: Shoemaker
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 8 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Jade (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Byron, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His brown hair has been sun bleached extensively. He has violet eyes and a green hat with a black feather.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also hits on women, regardless of circumstances.
History: A powerful brothel owner made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.
Motivation: He wants to get laid; and to settle down with his crush
Bonds: Attractive, Criminal record, Has a crush, Mentor. Occupation: Ruler
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 20000 cp.
Percival Clinton, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a scimitar on his belt. He has a moderate pudge and is not very fit. He wears his red hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised by priests from a young age. His first spouse was a Bookbinder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent father; and doesn't want to be a sailor and was forced into it by his family
Ideals: Fighting, Extrovert. Bonds: Family, Religious, Mentor. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Rhodochrosite (10 gp). Pink pearl (140 gp). Chalcedony (60 gp). Rhodochrosite (10 gp).
Charles Adley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a bastard sword. He keeps his white hair in a flapper bob. He has a dull look in his blue eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Athletic. Flaws: Hedonist. Bonds: Poor, Criminal record, Job. Occupation: Sellsword
Voice: Boston accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp. Black star sapphire (1100 gp). 1 Minor magic item.
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