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NPC Generator

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Advanced [show]


John Barney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. He has moderate length black hair. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered west to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Shy, PTSD. Bonds: Slave, Rich. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

John Barney, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp.


Social Check DCs


Thomas Barney, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He keeps his long red hair kept up in a rat tail. His skin is flawless and his green eyes scan people very quickly.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Detective, but he got bored and became a Shipwright. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Poor, Job, Military. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Thomas Barney, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 7 (-2)17 (+3) 14 (+2)11 (+0)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 3 Smokesticks. 4 Holy water.


Social Check DCs


Williamina Wade, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she likes to wear ponchos typically of a light yellow in addition to tight pants. Her hair is short and auburn. She has blue eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She got away from her former life and has fallen to alcoholism.

Motivation: Several ex partners dislike her way of doing things and want revenge; and further expansion of business

Flaws: Mundane, Secretive, Addict. Bonds: Job, Enemies. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Williamina Wade, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Sybil Shelby, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, black cloak. She is portly but not overly obese. She wears her silver hair up. She tend to wears goggles to shield her eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She ran away from her former home and has been making her living as a Gardener for the past few years.

Motivation: Further expansion of business.

Flaws: Terse, Impulsive. Bonds: Rich, Job. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Sybil Shelby, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills Religion +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Carnelian (70 gp). Coral (140 gp). Obsidian (13 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs

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