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NPC Generator

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Advanced [show]


Gerard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. He wears his golden hair up in a very large beehive style do. His eyes are likewise green.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Cartwright.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Depressed, Mundane. Bonds: Job, Military, Poor. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Winterbourne, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Black opal (600 gp). Red-brown spinel (120 gp). Hematite (15 gp).


Social Check DCs


Margery Alby, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she is dressed in an above average manner. She has styled her golden hair well, parting it to the right. She wears round tiny glasses practically rammed into her face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She believes the world needs to unite to get rid of illithids once and for all.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. A few years later when the east was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by illithids. Margery was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: She is compelled to act according to her religious beliefs; and someone believes her a fraud

Ideals: Impeccable. Bonds: Attractive, Enemies, Religious, Immigrant. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Margery Alby, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 4 (-3)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: A miniature golden chest with tiny emeralds lining the top (170 gp).


Social Check DCs


Bernard Brady, Male Human [Permalink]

Personal [hide]

Description: This man wears pastel painted combat armor at almost all times, and sports empty pouches on his belt. His brown hair is thinning but still full. He has a dull look in his brown eyes.

Personality: Calm and collected, he is a well trained Mason. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He has achieved small success as a Mason.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Bonds: Job, Military. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Bernard Brady, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Melissa Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair is singed and shortened. Her violet unseeing eyes seem to look past you.

Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. The war was a terrible time for her, and Melissa does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally; and she is greedy

Flaws: Ugly, Disease, Insane, Depressed. Bonds: Rich, Military. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Melissa Eastaughffe, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)12 (+1) 18 (+4)15 (+2)
Skills Nature +4, Survival +7
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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