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NPC Generator

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Advanced [show]


Avelina Darby, Female Human [Permalink]

Personal [hide]

Description: This woman tends to wear a large green jacket, and sports empty pouches on her belt. Her blonde hair, when down, is lengthy. Her gray eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She would rather hide behind her crafts than deal with other people.

History: She comes from a rich southern family. A gifted student she started as a Performer, but she got bored and became a Knight. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job

Ideals: Artistic, Impeccable. Flaws: Depressed, Shy. Bonds: Rich, Job. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Avelina Darby, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +6, History +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Joan Thorpe, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears bulky blue painted plate armor. She sports brown long hair. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does not believe in violence as a means to an end. She is a dedicated Locksmith but believes her peers are too gung-ho.

History: Joan was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Pacifist, Persistence. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Joan Thorpe, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Medicine +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. Alexandrite (1600 gp). White pearl (60 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Richie, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right hand appears badly burned and disfigured. His auburn hair is thinning but still full. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Artistic. Bonds: Attractive, Job, Rich. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Manfred Richie, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)13 (+1) 17 (+3)8 (-1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aline Livingstone, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a well pressed and immaculate suit (or dress). She has styled her chestnut hair well, parting it to the left. She wears crescent spectacles with a black brim.

Personality: She is very quiet and rarely speaks above a whisper. She also hits on women, regardless of circumstances.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: She is terrified, and will act out of fear; and wants her loneliness to end

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Has a crush, Adventurer. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Aline Livingstone, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)10 (+0) 8 (-1)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Rock crystal (70 gp). Alexandrite (1100 gp).


Social Check DCs

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