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NPC Generator

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Advanced [show]


Hadwisa Livingstone, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it, and carries scythes. Her hair is auburn and curly. Her face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not trust anyone and sleeps with one eye open.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hadwisa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hadwisa. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Hadwisa Livingstone, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 10 (+0)16 (+3)
Skills Insight +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Gerald Berkeley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with a lost civilization.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Sailor.

Motivation: His religion dominates his actions; and he's looking for his big break

Flaws: Ugly, Insane. Bonds: Adventurer, Religious, Job. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Berkeley, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 17 (+3)18 (+4)
Skills Medicine +6, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Trym Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Painter does. He wears a wide-brimmed hat to cover his moderate length silver hair. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Painter and found it very stressful. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Retire the richest man in the east; and further expansion of business

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Marleigh, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. Freshwater pearl (5 gp). Brown-green garnet (40 gp). Pink pearl (40 gp). Coral (40 gp).


Social Check DCs


Alice Colton, Female Human [Permalink]

Personal [hide]

Description: A 4'7" western woman, she wears baggy brown pantaloons and a black scarf. Her white hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: Alice speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west to a Priest, Alice learned a great deal about her father's area of expertise. A gifted student she started as a Armorer, but she got bored and became a Priest. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and expand her business

Ideals: Impeccable, Joker. Flaws: Secretive. Bonds: Job, Enemies. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Alice Colton, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)12 (+1) 5 (-3)17 (+3)
Skills Medicine +0, Nature +4
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs

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