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NPC Generator

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Advanced [show]


Guy Kimberley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears very tight pants and wife beaters, though occasionally he sports a black coat. His clothes are grease stained in places. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Philantrophist. Flaws: Insane, Greedy. Bonds: Poor, Immigrant. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Guy Kimberley, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Hematite (8 gp). Golden yellow topaz (900 gp). Sardonyx (50 gp). 1 Full Plate. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Trym Altham, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)11 (+0) 12 (+1)8 (-1)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kyle Copeland, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear tan pants and tee shirts. His whole body is exceptionally muscular. His white hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born into a rich family. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality.

Ideals: Opinionated. Bonds: Immigrant, Attractive, Rich, Adventurer. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Kyle Copeland, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30 pp.


Social Check DCs


Williamina Law, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, black, dusty cloak. Her silver hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born at the edge of vast forest. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is content.

Ideals: Fighting. Flaws: Ugly, Mundane, Shy. Bonds: Poor, Nature. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Williamina Law, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)6 (-2) 11 (+0)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Obsidian (16 gp). Moss agate (16 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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