Alice Wedgwood, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'10". She prefers to wear tan clothing when she does not wear armor, and her gloved hand is found clutching a sword. Her red hair is braided into rings. Her face is scarred and worn.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A need for knowledge about a nearby landmark; and she loathes her own lifestyle
Flaws: Ugly, Emotional, Disease, Depressed. Bonds: Adventurer, Rich. Occupation: Architect
Voice: Raspy
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Williamina Hornsby, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She very much looks the part of a Junk Dealer. She wears her red hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She comes from a rich northern family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Beggar they were divorced and she won custody of their son. She worked as a Junk Dealer, and she later adopted a second son.
Motivation: She uses money and sex appeal to get what she needs; and to reunite with her absent mother
Ideals: Artistic. Bonds: Job, Attractive, Family, Rich. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Zircon (80 gp). Deep green spinel (90 gp). Tiger eye turquoise (7 gp). Sardonyx (80 gp).
Anne Cooper, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing the road beaten gear of a warrior. She wears a small hat to hide her balding. Her eyes are likewise amber.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Anne was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Anne liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions
Ideals: Fighting, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Shepherd
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: Eye agate (16 gp). Golden yellow topaz (1400 gp). Carnelian (20 gp). Alexandrite (1400 gp).
Frederick Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His tied-back hair is blonde. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is very quiet and rarely speaks above a whisper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in a small desert village. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter
Flaws: Shy. Bonds: Attractive, Family, Nature, Religious. Occupation: Shoemaker
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 9 (-1) | 6 (-2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!


