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NPC Generator

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Advanced [show]


Matilda Gentry, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is dressed in an above average manner. She has done her best to style her black hair to look like a famous performer. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She can speak with the recently deceased. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She comes from a rich western family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Gifted, Impeccable. Bonds: Attractive, Rich, Immigrant. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Matilda Gentry, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Deception +4, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs


Ahlyssa Wilberforce, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her moppish white hair is in a traditional bowl cut. She has a tattooed face.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She plays an instrument quite well.

History: The child of western immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahlyssa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and several ex partners dislike her way of doing things and want revenge

Ideals: Artistic, Fighting. Bonds: Enemies, Immigrant, Religious. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Ahlyssa Wilberforce, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 16 (+3)15 (+2)
Skills Arcana +5, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Joan Watson, Female Human [Permalink]

Personal [hide]

Description: She wears a simple yellow robe with tan stripes complete with hood. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her black hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Carter business at a young age. Joan liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has worked as a Carter like her mother before her.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Nature. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Joan Watson, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 9 (-1)16 (+3)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Giant, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Pickering, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a worn and beaten armor. She keeps her black hair in a flapper bob. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing herself, she comes off as nervous. She is obsessed with a lost civilization.

History: She was born in the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Flaws: Addict, Shy. Bonds: Adventurer, Immigrant, Family. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Ida Pickering, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. Red-brown spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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