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NPC Generator

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Lvl.
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Advanced [show]


Everard Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is lengthy. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Crown-heir, his father struggled to pay the bills. In his 10th year, his parents were killed by a brigands raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Human compassion.

Ideals: Entrepeneur, Logical. Flaws: Racist. Bonds: Poor, Enemies. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Everard Gladstone, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Undercommon, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Merton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. He has wavy red hair. His eyes, though not visible through his cowl, are green.

Personality: Calm and collected, he is a well trained Jeweler. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and money/treasure

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Percival Merton, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)14 (+2) 10 (+0)7 (-2)
Skills Acrobatics +2, History +5
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Banded agate (8 gp). Sard (30 gp). Rose (30 gp).


Social Check DCs


Raymond Darby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. His blonde hair, when down, is lengthy. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better kind of golem.

Motivation: Marry his sister to traveling adventurers.

Bonds: Attractive, Family, Adventurer, Mentor, Slave. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Raymond Darby, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Norman Axton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Miller uniform. He is physically well-built. He wears his auburn hair down. His eyes are likewise blue.

Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He's in love.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Has a crush, Criminal record. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Norman Axton, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 7 (-2)12 (+1)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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