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NPC Generator

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Lvl.
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Advanced [show]


Millicent Barlow, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has a hunchback. She wears her brown hair up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Millicent took refuge in the ruined castle and found the beat up greatsword and armor she uses now. She's since become an addict/alcoholic.

Motivation: Money/treasure; and she is greedy

Flaws: Ugly, Addict. Bonds: Rich, Military, Nature. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Millicent Barlow, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 9 (-1)13 (+1)
Skills Insight +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Norman Denholm, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a brown coat and is in decent physical shape. His hair is auburn, silky, and of moderate length. His violet eyes peer out from beneath his broad brown hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich southern family. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Bonds: Attractive, Criminal record, Rich, Nature. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Norman Denholm, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)18 (+4) 9 (-1)12 (+1)
Skills Acrobatics +4, Nature +7
Senses Passive Perception 9
Languages Common, Ignan, Orc, Gnome, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Red spinel (100 gp). Banded agate (16 gp).


Social Check DCs


Clerebold Budd, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He tends to wear a white poncho over his likewise colored trousers and shirt. His white hair is kept up in a ponytail inside a top hat. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born on a small isolated farm. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Clerebold Budd, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Nature +4, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Peridot (70 gp). Silver pearl (130 gp).


Social Check DCs


Justin Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his hair in dreadlocks. His eyes are a pleasant brown.

Personality: He is irascible and easily irritated. He works hard and plays hard.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. Recently he has begun working with bootleggers and crooks.

Motivation: To find somewhere to settle down; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic, Hedonist, Mundane. Bonds: Rich, Criminal record. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Justin Alton, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)11 (+0) 12 (+1)18 (+4)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Banded agate (4 gp). Iolite (70 gp). Blue sapphire (700 gp).


Social Check DCs

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