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NPC Generator

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Lvl.
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Advanced [show]


Millicent Barney, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her head has been shaved. She has a dull look in her green eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Millicent is combative with any and all who dare try her patience in the slightest.

History: Millicent was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Millicent Barney, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bertram Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is brown and curly. His gray eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Impeccable, Gifted. Flaws: Selfish. Bonds: Job. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Bertram Tyndall, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Insight +3, Stealth +6
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Climber’s kit. 1 Small steel mirror. 1 Superior lock.


Social Check DCs


Randal Kensley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with white pants. He carries a battered hammer and tarnished sai as well. His feathered hat is riddled with cuts and holes. His gray unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with music.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Cook father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Cook; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Artistic. Flaws: Ugly, Disease. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Randal Kensley, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. Sardonyx (30 gp). Onyx (30 gp). Eye agate (11 gp). Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs


Charles Blankley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. His black hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted martial powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of brigands

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Blankley, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Chalcedony (40 gp). Violet garnet (1200 gp). 1 Minor magic item.


Social Check DCs

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