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NPC Generator

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Advanced [show]


Balimaar Shelly, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he wears light armors faded through time and improper care. His head has been shaved. His eyes, though not visible through his cowl, are violet.

Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Balimaar studied abroad. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Shelly, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Odo Charlton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large yellow jacket. His black hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Passionate. Flaws: Forgetful, Insane. Bonds: Slave. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Odo Charlton, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp.


Social Check DCs


Hunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Hunter's homeland. Hunter decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and he wants nothing more than to rejoin the army

Ideals: Fighting, Joker, Gifted. Bonds: Military, Immigrant, Family. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Hunter Beckwith, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)11 (+0) 12 (+1)13 (+1)
Skills History +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Carnelian (70 gp). Rhodochrosite (14 gp). Onyx (70 gp).


Social Check DCs


Ida Kinsley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'6". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a rapier. She wears her auburn hair up. Her ears are large.

Personality: Always inclined to offer people food she seems plenty friendly. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Ida was born the youngest of three triplets. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She would like to get married and retire; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Criminal record, Family, Has a crush. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Ida Kinsley, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 15 (+2)7 (-2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Aquamarine (200 gp). Azurite (8 gp). 1 Minor magic item.


Social Check DCs

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