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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Richard Brandon, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is knotted and matted. His green eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 4 years old his parents immigrated from the south. A gifted student he started as a Gardener, but he got bored and became a Engraver. He has drifted from career to career and currently works as a Engraver.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Racist. Bonds: Immigrant, Job, Family. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Richard Brandon, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. 1 Breastplate. 1 Chain shirt. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Cecily Bentham, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is physically well-built. Her brown hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is irascible and easily irritated. She receives visions of the future at random moments

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has worked as a Barkeep like her mother before her.

Motivation: She is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Slave, Job. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Cecily Bentham, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Healer’s kit. 1 Crowbar.


Social Check DCs


Agnes Dalton, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. Her white hair is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She became a Mayor soon after.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Impulsive. Bonds: Attractive, Job, Nature, Enemies. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Agnes Dalton, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Insight +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Hugh Morley, Male Human [Permalink]

Personal [hide]

Description: This man dresses in black turtlenecks beneath a pastel coat with yellow slacks, and sports empty pouches on his belt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Many dire rats want him driven away; and he is unsatisfied with his job

Flaws: Insane, Mundane, PTSD. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Hugh Morley, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. White opal (1100 gp). Lapis lazuli (7 gp). Red garnet (160 gp).


Social Check DCs

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