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NPC Generator

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Advanced [show]


William Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His skin is fair and his fingers are delicate and long. His hair is brown and curly. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a seamstress and was forced into it by his family

Ideals: Disciplined, Artistic, Entrepeneur. Bonds: Attractive, Nature, Family. Occupation: Seamstress

Voice: Soothing and warm

Attributes [hide]

William Tattersall, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 18 (+4)12 (+1) 12 (+1)8 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Hugh Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a grey and violet robe with the hood down. He has a small bristly mustache and wavy white hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Hugh was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Carpenter for hire.

Motivation: He is compelled to act according to his religious beliefs.

Bonds: Religious, Job, Rich. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Hugh Berkeley, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Obsidian (8 gp). Jasper (60 gp).


Social Check DCs


Diggory Royston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His hair is brown and very short. His fierce violet eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful slaver made him what he is. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist, Gifted. Bonds: Poor, Adventurer, Military, Mentor. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Diggory Royston, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs


Millicent Everleigh, Female Human [Permalink]

Personal [hide]

Description: 4'8" and muscular, this southern woman wears a well pressed and immaculate suit (or dress). Her white hair is still thick. She wears a mask on her face.

Personality: Aggressive, abrasive, and angry, Millicent embodies much of what other species detest in the Humans. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in a small village she learned the ways of the warrior from her father. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Impeccable, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Millicent Everleigh, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)8 (-1) 16 (+3)7 (-2)
Skills Insight +6, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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