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NPC Generator

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Elizabeth Clayden, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears bulky grey painted plate armor, marred by beers. Her Stetson hat is riddled with cuts and holes. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her job bores her to no end. She has decided to make it more interesting.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has dedicated herself to building a better kind of golem.

Motivation: She has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Elizabeth Clayden, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Rose (20 gp). Blue star sapphire (900 gp). Amber (130 gp).


Social Check DCs


William Harper, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was a Seamstress, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Joker, Fighting. Flaws: Antagonistic, PTSD. Bonds: Poor. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

William Harper, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. Eye agate (7 gp).


Social Check DCs


Raymond England, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with brown stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His silver hair is long and unkept. His eyes, though not visible through his cowl, are gray.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Raymond England, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Goblin, Infernal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Cooper, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear pastel tank tops with green pants. With a patchy golden beard and wild golden hair. He wears a mask on his face.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Geoffrey studied abroad. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Slave, Enemies. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Cooper, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Blue quartz (10 gp). Golden yellow topaz (600 gp). Banded agate (10 gp). Amethyst (100 gp).


Social Check DCs

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