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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerald Lincoln, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a very tight haircut. He has a tattooed face.

Personality: Calm and collected, he is a well trained Map Maker. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Carpenter, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Map Maker soon after.

Motivation: A deep hatred of brigands; and to share knowledge with the world

Ideals: Logical. Bonds: Job, Poor, Religious, Enemies. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Gerald Lincoln, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Eva Kent, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she likes to wear ponchos typically of a light tan in addition to tight pants, and is pretty ugly. She keeps her red hair in a pixie cut. Her green eyes lackadaisically let the world flow into them.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invites people to come help in her community garden.

History: Born to a Barkeep, her mother struggled to pay the bills. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist, Philantrophist. Flaws: Ugly, Greedy. Bonds: Poor, Criminal record. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Eva Kent, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)8 (-1) 15 (+2)17 (+3)
Skills Investigation +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Bradford, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears a weathered and beat up set of banded mail beneath an oversized red coat. He has white hair. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to clean up the streets

Ideals: Logical. Flaws: Mundane. Bonds: Guardian, Criminal record. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Bradford, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Sarah Marston, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a black vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her black boots flare out at the collars. Beneath her clothing is a huge mess of scar tissue. Her hair is black and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Sarah hails from a village terrorized by drow. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by drow. Sarah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Insane, Cynical. Bonds: Slave, Religious, Enemies. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Sarah Marston, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Persuasion +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 80 pp. White pearl (160 gp).


Social Check DCs

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