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NPC Generator

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Advanced [show]


Yvonne Hastings, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a black tunic with grey highlights, and long red pants that bunch up around her shoes. She is an epitome of beauty. Her moppish brown hair is in a traditional bowl cut. Her eyes are green and catlike.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also has developed a complete distrust of the Map Maker profession.

History: Yvonne hails from a village terrorized by drow. She moved from fad to fad and when she turned 15 she discovered dancing. She became a Masseuse soon after.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Artistic. Bonds: Attractive, Nature, Job, Enemies, Family. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Yvonne Hastings, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)16 (+3) 10 (+0)7 (-2)
Skills Arcana +6, Insight +3
Senses Passive Perception 10
Languages Common, Giant, Celestial, Druidic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Susannah Copeland, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear green pants and tee shirts. Her silver hair is cut jaggedly and amateurishly. She has a dull look in her violet eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Susannah took refuge in the large cave and found the beat up shortspear and armor she uses now. She hasn't been sleeping well lately.

Motivation: To settle down with her crush; and wants her loneliness to end

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Nature, Has a crush. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Susannah Copeland, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Carved bone or ivory statuette (60 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Graham, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many green ritualistic tattoos. She prefers to wear flannel. She keeps her long chestnut hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She comes from a rich southern family. Her parents enrolled her in a Paladin school at a young age so that she could practice her psionic talents. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is content; and money/treasure

Ideals: Gifted. Flaws: Mundane, Secretive. Bonds: Attractive, Rich. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Adelaide Graham, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)15 (+2) 11 (+0)7 (-2)
Skills Arcana +5, Athletics +4
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Birkenhead, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears many layers of old clothing at all times. Her hair is cut close to her head. Her eyes are violet and beady.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Mary grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Bookbinder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is her passion; and wants a kiss

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Adventurer. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Mary Birkenhead, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Golden yellow topaz (1600 gp). Fire opal (1600 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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