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NPC Generator

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Advanced [show]


Trym Clayton, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely white suit with black socks and a vest with buckled shoes, and sports empty pouches on his belt. His silver hair is styled in orderly dreadlocks. His blue eyes peer out from beneath his deerstalker white hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the east. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is terrified, and will act out of fear; and he is currently in port desperately looking for someone to get him out

Flaws: Secretive, Fearful. Bonds: Slave, Poor, Adventurer. Occupation: Priest

Voice: Stutters

Attributes [hide]

Trym Clayton, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 8 (-1)10 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 9
Languages Common, Aquan, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Alice Staurheim, Female Human [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown deerstalker hat and brown clothes. Her chestnut hair is unkempt and raggedy. This green eyed northerner is not easily forgotten.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Alice is combative with any and all who dare try her patience in the slightest.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was granted druidic powers by her dying sister.

Motivation: Wants to have a good time and be beloved; and someone believes her a fraud

Ideals: Optimist, Justice, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Alice Staurheim, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Agnes Churchill, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'2". She wears a simple pastel robe with blue stripes complete with hood. Her brown hair is greasy and uncared for. She has a tattooed face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She takes great joy in being the best Glassblower in town.

History: She was born at the edge of vast forest. A few years later when the west was not economically sound they moved to her current location. She became a Glassblower soon after.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Agnes Churchill, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)12 (+1) 8 (-1)13 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. An abacus with copper, silver and gold markers (60 gp).


Social Check DCs


Lewis Harley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a yellow vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a longbow. His golden hair is matted, messy, and big. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Fortune-teller in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of brigands.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Lewis Harley, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Insight +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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