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NPC Generator

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Advanced [show]


Jane Alby, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: Jane speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is used to getting what she wants. In part because she is a meticulous planner.

History: Jane was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She has been a successful dealer in antiques buying low and selling high.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Entrepeneur, Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Jane Alby, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Warwick, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown tunic with white highlights, and long brown pants that bunch up around her shoes. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her moppish black hair is in a traditional bowl cut. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She got into the Stableman business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Stableman. She's since become an addict/alcoholic.

Motivation: She is compelled to act according to her religious beliefs; and money/treasure

Ideals: Philantrophist. Flaws: Secretive, Addict. Bonds: Rich, Job, Religious. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Elizabeth Warwick, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)7 (-2) 16 (+3)13 (+1)
Skills Nature +1, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Mary Berkeley, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. Her hair is silver and curly. She wears large thick round spectacles.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She works hard and plays hard.

History: She was born in the north, but her parents moved at a very young age to the south. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of her daughter; and she's attracted to the pc

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Mary Berkeley, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)8 (-1) 14 (+2)8 (-1)
Skills Intimidation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Cecily Roscoe, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a violet and yellow handkerchief worn on her left side. Her hair is always cut to a buzz. She has violet eyes and a violet hat with a yellow feather.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She always tries to repair and not replace. It was this mentality that drove her into the Body Guard business.

History: Born to a pair of adventurers, Cecily grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Opinionated, Persistence. Bonds: Adventurer, Job. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Cecily Roscoe, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Sapphire pendant on gold chain (800 gp). Black velvet mask with numerous citrines (90 gp).


Social Check DCs

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