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NPC Generator

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Advanced [show]


Aline Rylan, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears silk and lounges about seductively. Her hair, while still mostly chestnut, has prominent grey streaks. Her fierce violet eyes like to dwell on things.

Personality: Prone to second guessing herself, she comes off as nervous. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She was born in the west. She moved from fad to fad and when she turned 15 she discovered dancing. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Aline Rylan, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Celestial
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Whitby, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, but even with her fine clothing she looks run-down. She is bald on top and has large brown tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Millicent hails from a village terrorized by goblins. Her childhood dream was to be a Barkeep, but she was a colossal failure. She inherited the family business which she has now maintained for 2 years.

Motivation: She wants revenge against goblins; and she'd like to take her coworkers down a peg

Flaws: Ugly. Bonds: Job, Enemies, Religious. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Millicent Whitby, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 13 (+1)7 (-2)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Clerebold Chester, Male Human [Permalink]

Personal [hide]

Description: He wears pastel trousers with green and tan striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Clerebold took refuge in the large cave and found the beat up sword and armor he uses now. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Poor, Nature. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Clerebold Chester, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Malachite (4 gp). Hematite (4 gp).


Social Check DCs


Herleva Harrington, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in collared shirts and wears a proper scarf over her head. She has auburn hair. She has green eyes and a violet hat with a grey feather.

Personality: She is irascible and easily irritated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A powerful wizard made her what she is. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Rich. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Herleva Harrington, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Aquamarine (1200 gp). Violet garnet (1200 gp). Black pearl (1200 gp). Blue star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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