Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerald Kendal, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Miller uniform. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise hazel.

Personality: He is calm most of the time but flees social interaction. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Shy, Impulsive. Bonds: Job, Immigrant, Mentor. Occupation: Miller

Voice: Raspy

Attributes [hide]

Gerald Kendal, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills Acrobatics +6, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Ernest Walcott, Male Human [Permalink]

Personal [hide]

Description: This man wears a black vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair, while still mostly silver, has prominent grey streaks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful necromancer made him what he is. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Mentor. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Ernest Walcott, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)10 (+0) 11 (+0)14 (+2)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Dustin Dayton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a blue shirt with thin brown vertical stripes and grey pants. His hair is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Dustin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Dustin Dayton, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)16 (+3) 14 (+2)15 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Gresham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dark leathers with embroidery. His moppish white hair is in a traditional bowl cut. His eyes are violet and catlike.

Personality: He dislikes all the random violence that takes place in the south. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out east to avoid the crime he committed. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has money and likes to spend it; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Pacifist, Logical. Bonds: Rich, Criminal record. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Chad Gresham, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp.


Social Check DCs

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