Kassoon
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NPC Generator

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Lvl.
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Advanced [show]


Juliana Deighton, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dark leathers with embroidery. She has a long silver ponytail with little hanging trinkets. Her face is scarred and worn.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She invites people to come help in her community garden.

History: The child of a Bather, who enjoyed hunting, Juliana was taken on many hunting expeditions. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to travel the world and help people.

Motivation: Balancing her hectic life and new Mason responsibilities is difficult; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Nature, Job. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Juliana Deighton, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Joan Gladstone, Female Human [Permalink]

Personal [hide]

Description: A 5'3" southern woman, she is wearing a perfectly clean shirt and pair of pants. Her white hair is kept up in a ponytail inside a feathered hat. Her skin is flawless and her green eyes scan people very quickly.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She feeds upon the attention of others.

History: Joan was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: An old rival family wants her found.

Flaws: Disease. Bonds: Attractive, Family. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Joan Gladstone, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)8 (-1) 9 (-1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Golden circlet with four aquamarines (1000 gp). An abacus with copper, silver and gold markers (90 gp). Brass mug with jade inlays (600 gp). A silver and pearl hairclip (50 gp).


Social Check DCs


Emmeline Marley, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear grey pants and tee shirts. Her hair is brown and very short. She has hazel eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to loving parents in a slum to the east. A few years later when the south was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to get laid; and to clean up the streets

Flaws: Antagonistic. Bonds: Guardian, Poor, Immigrant, Has a crush. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Emmeline Marley, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Geoffrey Barclay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. He wears a colorful flower in his silver hair. His eyes are gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.

History: Born to a Bellfounder, his mother struggled to pay the bills. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants a kiss

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Geoffrey Barclay, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)18 (+4) 13 (+1)8 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Draconic, Gnoll, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Aquamarine (200 gp). Red-brown spinel (100 gp). 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs

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