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NPC Generator

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Lvl.
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Advanced [show]


Sybil Fulton, Female Human [Permalink]

Personal [hide]

Description: This woman typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. She has a penchant for wearing a ring with an oversized opal on her right hand. She wears her hair in dreadlocks. Her half smiles and blue eyes are beguiling and draw you in.

Personality: Prone to second guessing herself, she comes off as nervous. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: A powerful necromancer made her what she is. Sybil was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sybil decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and money/treasure

Flaws: Shy. Bonds: Rich, Attractive, Criminal record, Mentor. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sybil Fulton, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He carries with him a set of clubs on his belt, each one with a aquamarine on the hilt. His hair is silver and curly. His eyes are green and he is always smoking a pipe.

Personality: William is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Cartwright, but he got bored and became a Mortician. He has drifted from career to career and currently works as a Mortician.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Depressed, Addict. Bonds: Religious, Job. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

William Blakely, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills Religion +3, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Gold dragon comb with red garnet eye (800 gp). Gold dragon comb with red garnet eye (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Guy Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear white tank tops with blue pants. His long white hair reaches down to his waist. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Guy was born on a far southern island where he grew up under the tutelage of his father, an expert Adventurer. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Artistic. Flaws: Insane. Bonds: Immigrant. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Guy Kensley, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helen Harlow, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is slicked back into a classic pompadour. She has amber eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She has recently gotten a pet goose that steals things from people.

Motivation: Regain custody of her daughter; and seeks redemption

Ideals: Gifted. Flaws: Depressed. Bonds: Religious, Criminal record, Family. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Helen Harlow, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Citrine (60 gp). Sard (60 gp). Amethyst (80 gp).


Social Check DCs

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