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NPC Generator

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Advanced [show]


Kyle Chatham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a faded coat and loose pants complete with small hat. His white hair is knotted and matted. His brown unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful slaver made him what he is. Cursed with lycanthropy at a very young age, Kyle has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son; and an old rival family wants him found

Flaws: Disease, Forgetful. Bonds: Family, Mentor. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Kyle Chatham, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Eye agate (4 gp). 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Emmeline Wharton, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and likes to wear ponchos typically of a light brown in addition to tight pants. She keeps her white hair in a pixie cut. Her green eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As long as the job gets done she does not care how it got done.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she desires power and/or immortality

Ideals: Joker, Professionalism, Fighting. Flaws: Ugly, Greedy. Bonds: Adventurer. Occupation: Bookbinder

Voice: Whispers

Attributes [hide]

Emmeline Wharton, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


John Dryden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by sweets. His blonde hair is matted, messy, and big. His gray eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He has all his life been fascinated with painting.

History: From birth he was tutored by a cruel and relentless mentor. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Shipwright

Voice: American accent

Attributes [hide]

John Dryden, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs


Avice Tinley, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. Her skin is fair and her fingers are delicate and long. Her silver hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are hazel.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As long as the job gets done she does not care how it got done.

History: Born in a small village she learned the ways of the warrior from her mother. In her 17th year, her parents were killed by a brigands raid, leaving Avice alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Avice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and revenge

Ideals: Professionalism, Fighting. Flaws: Selfish. Bonds: Attractive, Enemies. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Avice Tinley, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Malachite (12 gp). Malachite (12 gp). Obsidian (12 gp). Rock crystal (50 gp). 3 Alchemist’s fire. 1 Everburning torch. 3 Smokesticks.


Social Check DCs

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