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NPC Generator

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Advanced [show]


Jocelyn Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He has moderate length white hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He receives visions of the future at random moments

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Gifted, Athletic. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Jocelyn Tinley, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 70 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Silver chalice with lapis lazuli gems (100 gp). 1 Chain shirt. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Emmeline Merton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many blue ritualistic tattoos. She is wearing colorful clothing, dressed as a Barkeep. Her white hair is smooth and relatively long. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She speaks before she thinks and is too direct. She also is a firm believer in the womanly ideal.

History: Emmeline was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been saving her money to try and buy her brother's freedom.

Motivation: To get a good night's sleep; and to reunite with her absent mother

Flaws: Impulsive, Insomniac. Bonds: Family, Military. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Emmeline Merton, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)13 (+1) 16 (+3)11 (+0)
Skills Deception +3, Nature +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Oriel Brandon, Female Human [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. She carries with her a set of sais, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has moderate length auburn hair. She is baby faced.

Personality: She is witty, but her monotone delivery comes off as unnerving She invites people to come help in her community garden.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Fighting, Joker, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Oriel Brandon, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)12 (+1) 10 (+0)9 (-1)
Skills Performance +2, Religion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Large well-done wool tapestry (500 gp). Carved bone or ivory statuette (40 gp). Old masterpiece painting (1600 gp). Cloth of gold vestments (30 gp).


Social Check DCs


Odo Cornish, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of aquamarine and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his blonde hair well, parting it to the left. His violet eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Disease. Bonds: Rich, Military. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Cornish, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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