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NPC Generator

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Advanced [show]


Heather Stratford, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'8". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and her gloved hand is found clutching a monstrous two handed axe. Her chestnut hair has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has worked as a Crown-heir like her mother before her.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Gifted. Flaws: Greedy. Bonds: Adventurer, Mentor, Job. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Heather Stratford, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Elven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30 pp.


Social Check DCs


Adam Kensley, Male Human [Permalink]

Personal [hide]

Description: This man wears just a pastel suit. He is muscular with a powerful set of arms. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are gray and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.

History: The child of southern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adam. He left for the south, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and seeks redemption

Ideals: Professionalism, Logical, Impeccable. Bonds: Immigrant, Criminal record. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Adam Kensley, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp.


Social Check DCs


Lance Gentry, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with Stetson hat, and is pretty ugly. His hair, while still mostly black, has prominent grey streaks. His gray eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Lance was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lance decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A deep hatred of goblins.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Enemies, Criminal record. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Lance Gentry, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)18 (+4) 11 (+0)15 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Auran, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Smoky quartz (70 gp). Blue sapphire (1500 gp).


Social Check DCs


Geoffrey Kenley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears bulky grey painted plate armor. His hair is auburn and curly. He has amber eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things

Ideals: Optimist, Philantrophist. Flaws: Insane, Mundane, Fearful. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Kenley, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs

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