Susannah Cason, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She sports brown clothing, slightly heavier than average wear. She has a hunchback. Her red hair, when down, is lengthy. She has a tattooed face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Susannah was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has taken up work as a Performer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Further expansion of business; and to prove her worth to the world
Ideals: Impeccable. Flaws: Ugly, Impulsive, PTSD. Bonds: Job. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Egelina Kimberley, Female Human [Permalink]
Personal [hide]
Description: She wears a tan collared shirt and white skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She is physically well-built. Her hair, while still mostly red, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born the only child of a wealthy merchant. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to travel the world and help people.
Motivation: She's looking for her big break; and regain custody of her daughter
Ideals: Entrepeneur, Philantrophist. Flaws: Insomniac. Bonds: Adventurer, Family. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rosalind Clifton, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her blonde hair is thinning but still full. Her eyes are gray.
Personality: She is happy with her job as a Bellfounder. She turns her eye from what people do, preferring to live and let live. She is lazy and tries to find solutions quickly.
History: She was born several months after her mother was called into army service. A gifted student she started as a Miller, but she got bored and became a Bellfounder. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Miller again.
Ideals: Athletic. Flaws: Lazy. Bonds: Job, Military. Occupation: Bellfounder
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Alchemist’s fire.
Wymar Livingstone, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull yellow sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He has no hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Revenge; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Assassin
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 600 gp. Aquamarine (500 gp). Deep blue spinel (500 gp).
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