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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Avice Lindsay, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears just a brown suit. Her auburn hair has been sun bleached extensively. She has several tiny amber earrings on each ear.

Personality: Calm and collected, she is a well trained Barber. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a pair of adventurers, Avice grew up listening to her father's many stories. Avice was born on a far northern plains where she grew up under the tutelage of her father, an expert Barber. She has built up a small fortune and can afford her own way.

Motivation: She has passion for adventuring and risk.

Flaws: Shy. Bonds: Rich, Job, Adventurer, Immigrant. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Avice Lindsay, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Solid gold idol (500 gp). Large well-done wool tapestry (200 gp). 1 Average lock.


Social Check DCs


Ernest Abram, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and brown with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His eyes are a pleasant hazel.

Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the south, but his parents moved at a very young age to the east. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Immigrant, Family. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Ernest Abram, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 5 (-3)11 (+0)
Skills Sleight of Hand +5, Survival +0
Senses Passive Perception 7
Languages Common, Giant, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Middleton, Male Human [Permalink]

Personal [hide]

Description: This man wears grey leather gloves, a grey jacket, and tight pants. He is muscular with a powerful set of arms. His red hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Manfred's homeland. Manfred decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Manfred Middleton, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)18 (+4) 10 (+0)15 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Draconic, Druidic, Infernal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Zircon (20 gp). 1 Minor magic item.


Social Check DCs


Jane Astley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is long and blonde with streaks of white, and is pulled back with small black clips. Her green eyes lackadaisically let the world flow into them.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with her god.

History: Born in the west her family was never financially stable. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. She has drifted from career to career and currently works as a Painter.

Motivation: Balancing her hectic life and new Painter responsibilities is difficult.

Ideals: Disciplined, Gifted. Bonds: Poor, Religious, Job. Occupation: Painter

Voice: Dark and ominous

Attributes [hide]

Jane Astley, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 8 (-1)15 (+2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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